Even More Balloons Levels

To Bloons Level Guide

Even More Balloons level 1 to 20

Levels 1 to 20 | Levels 21 to 40 | Levels 41 to 50

Level 1 (Helium in a Jar)

The player has to meet a target of 9 bloons in order to complete this level. You have plenty of darts in the first level of this game, simply fire an arc through all the rainbow bloons then follow up with another at a slightly higher arc to pop them all just as they start to move upwards.

Level 2 (Gather Together)

The player has to meet a target of 24 bloons in order to complete this level. Very much the same as level one, but this time with a double row of rainbow bloons and the additional row of pin bloons, now with less darts as well, so your first shot should make an arc through the bottom row of rainbow bloons. These will temporarily be held in place by the upper row through which you fire another arc with the next shot and finally fire another arc through the pin bloons to pop all of the rainbow ones as they near the top of the screen.

Level 3 (No Ceiling)

The player has to meet a target of 58 bloons in order to complete this level. Plenty of darts again, but this time no special bloons other than the rainbows which are scattered among the main cluster. With the first three darts fire arcs through the rows which have rainbow bloons in them then work your way back up sending more arc darts through the rows above the darts, then just pick off partial rows or single bloons in any order which appears to be most effective.

Level 4 (Angles I)

The player has to meet a target of 2 bloons in order to complete this level. One dart is all you will need if you send it in an arc path to make contact with the mine bloon. As it drops, the mine bloon will bounce off the rubber bar and take out the red bloon.

Level 5 (Angles II)

The player has to meet a target of 12 bloons in order to complete this level. Aim your initial dart at the third rubber bar from the bottom towards where it meets with the fourth and your dart should glance off the cluster and make contact with a pin bloon which will take out any remaining bloons.

Level 6 (Cascade)

The player has to meet a target of 30 bloons in order to complete the level of pack of balloons 4. Shoot one good arc dart to pop all the mine bloons and then sit back and watch them bounce around to pop all the regular ones. If you don't manage the full line with a single shot you do have a couple of spare darts to use.

Level 7 (Funnel of Fun)

The player has to meet a target of 36 balloons in order to complete the funnel of fun level of even more balloons. This is an easy level to conquer, just fire the first dart in an arc over the top of the left hand rubber bar wall and try to hit the distant pin bloon. Just slightly change the arc angle for the remaining darts and you should have no problem with them bouncing around and clearing all the bloons within the rubber bar funnel.

Level 8 (Destructfun)

The player has to meet a target of 45 bloons in order to complete this level. Arc your first shot so it takes out the top row of two mine bloons and the light saber then leave the rest to bounces, gravity, and the pin bloons as the whole screen clears in front of you.

Level 9 (Pinball)

The player has to meet a target of 12 bloons in order to complete this level. Hit the mine bloon at the center top of the screen with your first shot and then the level name comes in to its own as the game resembles a pinball machine while the mine bloon bounces its way down and eventually pops all the bloons at the bottom left of the screen. Then just fire an arc dart up so that as it falls back it clears as many as possible of the vertical line of bloons to the right of the screen. You have about three bloons leeway on this level so you don't have to get them all.

Level 10 (Double Bounce)

The player has to meet a target of 18 bloons in order to complete this level. Fire the first dart towards the right hand side of the blue bloon in the top row of the cluster to the left of the vertical wall, then it should pop a couple in that cluster and bounce right over the wall to hit the other cluster where it gets help from the pin bloons to totally destroy that cluster, giving you just enough bloons to meet the target score for the level.

Level 11 (Bouncy Blender)

The player has to meet a target of 6 bloons in order to complete this level. You will need a powerful arc to throw the dart over the "V" shape rubber bar wall nearest to the monkey and then make contact with a few mine bloons. Your dart will bounce from the "V" shape and take out more mines; eventually you should have enough to pass the level provided you leave no more than three mines in the original top row.

Level 12 (Shwing)

The player has to meet a target of 29 bloons in order to complete this level. A nice gentle arc type of shot with the first dart to pop the light saber which is almost in the center of the screen and the pin bloon which is on the same level will start a fancy chain reaction which, given one or two lucky bounces, should clear the whole screen for you.

Level 13 (Boat Break)

The player has to meet a target of 24 bloons in order to complete this level. Firstly shoot the dart in an arc path to go over the far metal wall to drop down on the two mines and the light saber. The resulting chain reaction will clear all the bloons from the screen as you watch it unfold.

Why not also check out our previous walkthrough on the bloons player pack 4 levels which is packed full of information on how to overcome every level.

Level 14 (Funbounce)

The player has to meet a target of 4 bloons in order to complete this level. You need plenty of power to the initial dart when you fire it high to come down about in the center of the top part of the screen. Wait until that dart finishes and then you can gauge better roughly where you want subsequent ones to fall to be able to be almost over the remaining bloons. This is an easy level given the number of darts available.

Level 15 (Up and Over)

The player has to meet a target of 33 bloons in order to complete this level. Throw the first dart in a gentle arc over the vertical metal wall and into the bomb bloon at the top of the cluster, then fire your next dart off the rubber bar into the cluster near the top center of the screen and all the bloons at the top will pop allowing the mine bloon there to fall and make contact with the bomb bloon in the row of bloons to the bottom right of the screen, if your dart doesn't get there first.

Level 16 (Funble)

The player has to meet a target of 61 bloons in order to complete this level. A nice powerful shot at the boomerang close to the monkey and the dart will continue on to make contact with several more bloons including the mine and pin bloons which are side by side on the right hand side of the screen.

This results in a good sized chain reaction removing all but a couple of mine balloons just below the metal wall and a couple of green bloons in the main body of the screen so with the boomerang which you now have take out the two mines and the return path should make contact with either one or both of the green bloons.

Level 17 (Fall and Rise)

The player has to meet a target of 16 bloons in order to complete this level of the even more balloons game. Throw three darts in slightly varying arcs to wipe out all the mine bloons and then wait until any released rainbow ones are stopped by the metal wall, then more arcs to take out those and you should pass this level.

Level 18 (Tiny Tanks)

Popping 12 balloons will see the player pass Tiny Tanks of the even more balloons game. Your first dart should bounce off the vertical rubber wall to enter the lower chamber and make contact with the pin bloon to clear that chamber then a direct shot with the second dart into the upper chamber, again to hit the pin bloon and clear that chamber.

Level 19 (Spikey skip)

The player has to meet a target of 16 bloons in order to complete this level. The initial dart should be thrown with a good amount of power directly into the four rainbow bloons at the bottom of the screen.

The next shot needs to take out the ice bloons holding the rainbow ones in place, the third shot at the vertical row of bomb bloons which are along the wooden wall, the next shot directly to the mine bloon on the right hand side of the screen and then the mine will fall, taking out the red bloon and eventually bounce off the rubber bar in the bottom right hand corner and go to the left to remove the final two ice bloons then the two green ones.

Level 20 (Pulleys)

The player has to meet a target of 15 bloons in order to complete this level. With the first dart hit the left hand side one of the bomb bloons, that will pop the mine close to it which will fall and pop the pin bloon which will release the rainbow one which will stop directly under the next bomb bloon which you should be able to hit with a gentle arc dart when a similar set of events will occur as with the initial dart. Then yet another arc shot will hit the third bomb and this time when the mine bloon falls it will bounce off the rubber bar and take out the line of bloons on the right hand side of the screen.

Levels 1 to 20 | Levels 21 to 40 | Levels 41 to 50